Birmingham programme

Friday 03 September 2010
The ICT for Education Conference 2010: Birmingham

Friday 2nd July 2010 • Birmingham Science Museum
The conference programme


Please find below the order of play for the conference day: 

08:00 – 09:55
Delegate registration and Exhibition visit, including breakfast, tea and coffee.

09:55
Opening comments from the chair: Annie Turner, Editor, ICT for Education

10:00 – 10:45

Revitalising the ICT CPD
Staff development is critical, but problematic, particularly in the context of 'rarely cover' and
the changing political and financial landscape. This presentation will explore what we know about effective CPD, drawing on the literature and work within the Vital Programme
(see www.vital.ac.uk). It will suggest a model for 21st Century ICT CPD informed by this analysis and work on approaches to learning emerging from the Schome Park Programme
(see www.schome.ac.uk/).
Dr. Peter Twining, Director, Vital

10:45 – 11:30
Positive behaviour through monitoring and safeguarding pupils through ICT in schools
• Assessing the various safeguarding tools available for teachers, pupils and parents.
• What else does your school or authority need to achieve real-time monitoring and more?
• How Birmingham secondary schools have tackled cyber-bullying and other community concerns: a case-study.

Eamonn Duffy, Oaks Collegiate Liaison Teacher


11:30 – 12:00
Tea and coffee break and
Exhibition visit

12:00 – 12:45
Mind-controlled educational computer games aid attention deficit
disorders and attention related learning difficulties
 
• A recent scientific breakthrough reveals mind-controlled game
training reduced core symptoms of ADHD
• Recent UK examples showing non-medical alternative intervention
to improve attention and learning
• Play Attention  - how a game can train children with attention
problems to concentrate in your school 
Ian Glasscock, Director, Games for Life


12:45 – 14:00
Lunch break and Exhibition visit

14:00 – 14:30
Using ICT to promote pupil well-being and bridge the gap between primary and secondary social life and academic progress
• Using gaming and social networking technologies to bridge the gap between primary and secondary phases.
• Exploring a range of methods of motivating and inspiring even the most reluctant learners.
• 'Big school' – a case study about how popular gaming technologies are being used to allay primary leavers' fears and fight the year 6-7 'dip' in academic and social success
Daniel Locke-Wheaton, Assistant Head Teacher and E-learning Adviser,
Great Barr High School

14:30 – 15:30
Q&A with the speakers

If you have a question you would like us to answer at the Q&A please leave them with the reception team before 2pm and we will endeavour to put them one or all our panellists. Alternatively, questions can be asked in the Q&A session from the floor.


Followed by closing remarks.



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